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Taizer

8 Game Reviews

4 w/ Responses

Good first attempt. A little too similar to Downwell for me, but it's decent. Platforms feels out of place. Maybe make them like pieces of wood? They felt off. I'm ok with how fast it is. If there is a tutorial, I missed it. That should be added in eventually. I would love a button I could press to look down and prepare (double tap S?) This would fix the problem where people need more reaction time w/o slowing down the game. Overall, this was a pretty good fist shot. Keep at it!

This game is a ton of fun! I now want to install it on my phone. I have a little advice. I think you should stick with this game. With some changes, I would drop a couple of bucks to have this game on Steam. 1) Give visual feedback (maybe make the color change every 10-20 rings?) This would give a sense of progression. 2) Probably music. I personally don't listen to game music, but some people do. Something with a heavy beat (check out super hexagon) 3) QWEASD is a bit awkward. Maybe arrow keys (left+up = top left?) or use the mouse (drag or maybe just swipe with mouse.) Num. pad might actually wok too
Overall, this is great. Keep up the great work. This could be something great!

CjElliott responds:

Thanks for the amazing words :)

Firstly now sure if you noticed but it is available on the android via the google play store, link in description :) or was that what you were getting at by "I now want to install it on my phone" xD

Anyways I definitely feel like the color changing every 10-20 rings is a good idea, I will implement that in the future :)
As for music I have been looking for music for ages, I just was never able to find anything that fit the game correctly :/ Will try looking in some different places or hire a musician if I can't find anything I like, but yeah a lot of people seem to want music.
As for using arrow keys and pressing two keys for diagonal movement, the with that is that the left and right key would be completely useless as you can not move left or right, might just seem a bit strange. I'll implement it and test it out, if its not too strange I'll add it to the game :)

Once again, thanks a lot for the awesome review, great feedback and all these great ideas :D

Thanks for publishing your game. That takes guts! I like the idea for a simple game to make in two weeks, but I would love some more diversity in the textures. The flashing could be turned down, to make it hurt my eyes less. Unfortunately, there is a lot of pinball games, and I would love to see you try something else!

RevengefullTrout responds:

thanks for the feedback!

I know, I got multiple suggestions to make it less flashy and stuff. But the assignment was to make a pinball machine that reflects a part of who you are, and I like cyberpunk alot and I think that this fits that theme really well, The flashing lights and stuff :p

We started our next project this monday, and we have to work as a company to create 4 weapons with scenery with a particular team.

(Update, I'm failing at it and my 3D program bailed on me FML :D)

Disclaimer! I only played a couple of levels in. Solid first game. Well built that flowed pretty well. It was a bit plain. I personally liked the simple visuals. It made the game play easier to focus on. I personally would lose the story and focus on play. I found it much more fun if I held down jump and tried to pogo the whole level. Forcing a mechanic change like this or anything could spice up the game and take it to the next level. With a few small changes, I could see this game on the front page!

PereDM responds:

I'm thinking of original new mechanics for next games, making the player jump constantly sounds interesting, thanks for the idea.
And thanks for sharing your opinion of the game!

By god StuffedWombat! What a fun twist on such a simple game. New mechanics were introduced well with simple development. I always knew why I died. A perfect example of good execution of simple mechanics. I would love to see you continue this and add more depth and length!

Thanks MrUnecht for giving me such a helpful review on Battlehell! For you game, it plays just fine. I would love to have a bit of movement to increase skill ceiling (like Geometry Wars). I think if you added some sfx to the game, you could bring your game to the next level! Overall, this game didn't offend me, but with a few small changes, this game would amaze me.

MrUnecht responds:

Thanks for your Feedback :) But what do you mean with sfx? I got missle sounds, explosion sounds etc, and what would theses small changes are? :D

This is poetic. The quote at the beginning sets the tone for the piece that succinctly tells of the hate of the internet. 10/10

Nice game! I would love to use a button other than A. Purely personal, but I usa wasd to move so I kept on shooting instead of moving. Overall, I really like the game tho!

Joined on 11/4/16

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